Developing Prototype of Interactive and User-centric Web Learning using Gamification Approach

Authors

  • Argo Wibowo Universitas Kristen Duta Wacana, Indonesia
  • Fransisca Endang Lestariningsih Universitas Kristen Duta Wacana, Indonesia
  • Adaninggar Septi Subekti Universitas Kristen Duta Wacana, Indonesia
  • Lemmuela Alvita Kurniawati Universitas Kristen Duta Wacana, Indonesia

DOI:

https://doi.org/10.35842/ijicom.v8i2.220

Keywords:

Prototyping, Learning Website, Gamification, Students

Abstract

Web-based learning systems have become an essential technology for supporting interactive learning experiences in primary education. However, many learning platforms are developed without systematically identifying user needs, resulting in limited user engagement and ineffective implementation of gamification features. Therefore, this study aims to identify user requirements for developing an interactive and user-centric learning information system through a requirement gathering process. A questionnaire-based approach was employed to collect user preferences regarding four gamification elements: points, rewards, achievement badges, and completion time. The respondents consisted of fifth-grade elementary school students, representing the primary users of the proposed system. The collected data were analyzed to produce functional requirements in the form of use cases and detailed system requirement specifications that serve as the foundation for subsequent system development. The findings indicate that the selected gamification elements were perceived as easy to understand and motivating by the respondents. In addition, the preliminary implementation of gamification activities showed a 26% increase in participant engagement, with an average point improvement of 43.31%, demonstrating the positive influence of gamification on learning motivation even before its integration into a complete web-based learning information system. The main contribution of this research is a user-centered requirements model for a gamified learning information system, providing a practical foundation for developing interactive educational platforms that better align with students' needs and learning preferences.

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Author Biography

Lemmuela Alvita Kurniawati, Universitas Kristen Duta Wacana, Indonesia

Industrial environments increasingly require seamless integration between field-level devices and enterprise management systems to support real-time monitoring and operational decision-making. However, many industrial devices still rely on the Modbus RTU protocol, which limits direct interoperability with modern Enterprise Resource Planning (ERP) platforms. This paper develops a prototype of a Modbus IoT Gateway for Odoo ERP integration to bridge this communication gap. The proposed system utilizes an ESP32 controller as a Modbus master, Node-RED as middleware, and Odoo ERP as the centralized monitoring and management platform. The gateway acquires data from field devices, converts the information into JSON format, and transmits the data securely through a WPA2-protected wireless network for integration with the ERP system. This study implements a fixed 10-second transmission interval to support near real-time data synchronization while maintaining efficient resource utilization. The system continuously monitors Electrical Conductivity (EC), pH values, relay status, and robotic arm conditions. The acquired data are processed by Node-RED and stored in the Odoo database for visualization and analysis. The Odoo dashboard presents operational information through dynamic graphs and status indicators, enabling operators to observe parameter trends, detect abnormal conditions, and respond promptly to potential operational issues. The implementation results demonstrate successful end-to-end integration between Modbus-based industrial devices and the Odoo ERP platform. The proposed architecture provides reliable data acquisition, secure communication, centralized monitoring, and automated operational supervision. The system improves operational visibility and supports faster decision-making through near real-time information delivery. These findings indicate that the proposed Modbus IoT Gateway offers a practical and scalable solution for integrating industrial automation systems with enterprise applications.

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Published

2026-07-25

How to Cite

Wibowo, A., Lestariningsih, F. E., Subekti, A. S., & Kurniawati, L. A. (2026). Developing Prototype of Interactive and User-centric Web Learning using Gamification Approach. International Journal of Informatics and Computation, 8(2), 713–723. https://doi.org/10.35842/ijicom.v8i2.220